Has anybody worked with the gear function in Ver 22? I can't figure out how to use the standard terms as in Ivan Law's book and get them to fly in BobCad 22. Ver 20 takes the terms and computes the tooth shape very well but ver 22 balks at each turn. When I look at the terms the default gear has I find no standard formula from any of my gear books that give those values, but BobCad makes a gear drawing with them.
GeneK