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  1. #1
    Taylor

    The angel1.dxf originally came from Metal Working / General Machining Discussion / Share Your Files Part or Art thread.

    The contributor was MikeGasMan, thanks.

    I imported it into SuperCamXp, joined the lines and arcs.

    Then I exported DXF, and imported it to CorelDraw, where I used the contour command to create the pocketing lines.

    Then I exported it from CorelDraw and imported it into SuperCamXp again.

    It was intended to be used with a 1/16 inch end mill.

    It was a good test file because of all the gently sloped lines in the pocket cut out.

    One cool thing about SuperCamXp is that you can import DXF and export it as HPGL, and visa versa.

    I have used CorelDraw extensively with SuperCamXp. It is easy way of making cut letters and signs with raised lettering.

    The simulate mode does not have motion blending in the simulation engine. So in fact the machine motion will actually be faster and smoother.

    The motion blender algorithm in SuperCamXp hits all the nodes, it is not like in Mach3 where a small radius is imposed on each bend in the polylines.

    What are the turns per inch on the lead screws used in your machine?

    You can get a rough idea of just how fast or slow your machine will run if you put the proper parameters in the MCONFIG | Motors dialog window. The key variables are how far the machine moves in one revolution and how many steps there are per revolution. Then there is a step size calculator button that will set the step size parameters for each axis.

    There seldom are issues with how accurate a machine is but there are often issues of how fast it will move. With the HobbyCNC boards you can adjust the steps per revolution of the drives to best match your machine and the CamPod.

    Loyalty is a good thing.

    Your postings are not a bother to me. It’s given me an opportunity to brag a little about my products.

    Dennis
    http://www.super-tech.com

  2. #2
    Join Date
    Mar 2003
    Posts
    35538
    Quote Originally Posted by Dennis Bohlke View Post
    The motion blender algorithm in SuperCamXp hits all the nodes, it is not like in Mach3 where a small radius is imposed on each bend in the polylines.
    Then are you deviating between the nodes? If not, then you wouldn't be blending, right? Care to elaborate?

    Also, does your software offer cutter compensation? On outside corners, compensation can get rid of those radius' you mentioned in Mach3, because the comped path can have a radius and still create sharp corners.
    Gerry

    UCCNC 2017 Screenset
    http://www.thecncwoodworker.com/2017.html

    Mach3 2010 Screenset
    http://www.thecncwoodworker.com/2010.html

    JointCAM - CNC Dovetails & Box Joints
    http://www.g-forcecnc.com/jointcam.html

    (Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)

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