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  1. #21
    Join Date
    Aug 2008
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    573
    Another thought:

    What about a traction drive? i.e. a tooth-less gear-train. It's very easy to get high reduction ratios in a compact planetary drive design.

    As long as you have a positional feed-back from the output (high resolution encoder?) Your servo can compensate for the slightly unpredictable ratio.
    Bill

  2. #22
    Join Date
    Jan 2009
    Posts
    81
    What about a traction drive? i.e. a tooth-less gear-train. It's very easy to get high reduction ratios in a compact planetary drive design.
    Hmm that sounds interesting! I got a bunch of 3600 ppr encoders, if i use them in quadrature with a gearbelt i should be able to get pretty good resolution! The question is how much torque you could get from the traction drive!?

  3. #23
    Join Date
    Dec 2005
    Posts
    160
    Great information, in my situation I have a 9" troyke rotary table that I am converting to cnc for gear cutting. My plan is to advance in only one direction and use a separate motor to actuate the table lock. this seems simple and easy. Any other Ideas on how to do it?

  4. #24
    Join Date
    Aug 2008
    Posts
    573
    how much torque you could get from the traction drive!?
    That's down to the material technology you use. It would be interesting to see if you could persuade a someone to let you have some their magic traction fluid for a home made device
    Bill

  5. #25
    Join Date
    Jan 2009
    Posts
    81
    http://www.gears-manufacturers.com/traction-drives.html
    "Dry Traction Drive - These drives eliminate the need for lubricant and allow nearly 100% efficiency in power transmission. Slippage between driving and driven members is presented by a spring-loaded system."

    As it is used for low speed and not as often as a mill spindle i think dry with feedback from the output is acceptable

  6. #26
    Join Date
    Aug 2008
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    573
    As it is used for low speed and not as often as a mill spindle i think dry with feedback from the output is acceptable
    Sounds do-able

    I await your drawing with interest
    Bill

  7. #27
    Join Date
    Jan 2009
    Posts
    81
    I'm playing around in 2D now to find suitable dimensions/ratios now...
    20mm sun, 40mm planet and 100mm ring should give 5:1!?
    Then i'm thinking of using 3 stages for 125:1, and with increased witdh of each stage to handle more torque at the output end. How does that sound?

    I found this page! Check a bit down under "Advanced rotational speed reduction traction drive device. 3D."
    http://www.rotaryeng.net/turbo-compound.html

  8. #28
    Join Date
    Aug 2008
    Posts
    573
    I found this page! Check a bit down under "Advanced rotational speed reduction traction drive device. 3D."
    Ah yes - small world...

    I occasionally make engine animations for Doug Self's 'Museum of Retrotech'. Somewhere on his site is page about compound IC engines. Reading that prompted research that lead me to turbo compound engines and thus to the site you linked to. It was that site where I first saw a home-brew traction gearbox and what I had in mind when I suggested it to you

    A complete circle :LOL:
    Bill

  9. #29
    Join Date
    Mar 2006
    Posts
    2712
    FYI Cone Drive uses a belleville washer type spring to preload a two piece worm against a worm-wheel in their "AccuDrive" zero backlash applications.

    There is also a near zero backlash planetary gear set developed for NASA called a gear-bearing. This is a combination of planetary gears that also functions as a roller bearing in an individual element. It's one of those "Why didn't I think of that?" type things.

    It's available on NASA's technology sharing site.

    Dick Z
    DZASTR

  10. #30
    Join Date
    Aug 2008
    Posts
    573

    Fantasy gear box

    A flight of fancy

    This gives about 56:1 using two stages of cones.

    BTW. there is considerable aliasing* visible in the gif animation, which is why the input shaft appears to be turning slowly.

    *( the same thing that causes wagon wheels to go backwards when being chased by indians )
    Attached Thumbnails Attached Thumbnails two stage traction.jpg   two stage traction 1.jpg   two stage traction 2.jpg   two stage traction 3.jpg  

    Two stage traction.gif  
    Bill

  11. #31
    Join Date
    Jan 2009
    Posts
    81
    I like that gear-bearing thing! Started to draw one, but have a little problem with the simulation!

    The planets rotation around the Ground ring gear is a little off. Is this correct?
    For a planet to rotate 1 revolution around the ring gear, it have to rotate 66/21 turns around its own axis.
    For a planet to rotate 66/21 turns around its own axis, the input have to rotate (66/21)*(24/21) = 3,1429*1,1429 = 3,5920 turns?

    I found a PDF with these numbers:
    Sun: 24
    Bottom Planet: 21
    Ground Ring: 66
    Top Planet:21
    Output Ring: 67
    For 251,25:1 reduction

    The secondary planets and the output ring is missing until i get the first stage done correctly!
    Attached Thumbnails Attached Thumbnails gear bearing 1.jpg  

  12. #32
    Join Date
    Aug 2008
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    573
    With your numbers;
    Sun: 24
    Bottom Planet: 21
    Ground Ring: 66

    the sun has to turn 66/24 times for the planet to make one orbit.

    The planet will revolve 24/21 times for each revolution of the sun.

    Does that help?
    Bill

  13. #33
    Join Date
    Jan 2009
    Posts
    81
    I made a simple test to try out some ratios.
    Sun: 18
    Front Planet: 24
    Ground Ring: 66
    Back Planet: 30
    Output Ring: 72

    Now i got the simulation to run as it should!
    I belive the Sun to Orbit ratio is 4,889:1
    But i have no clue how to calculate the Sun to Output ratio! But would belive it's around 30:1
    Attached Thumbnails Attached Thumbnails test.jpg  

  14. #34
    Join Date
    Aug 2008
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    573
    But i have no clue how to calculate the Sun to Output ratio! But would believe it's around 30:1
    The planet set orbits forward 18/66 teeth for each revolution of the sun

    The planet revolves (backwards) 66/24 times every orbit

    The output ring moves forward 72 teeth every orbit (imagine if the output gear was directly connected to the planet) and backwards 30 teeth each revolution of the planet (imagine the planet stationary).

    So, the output rings moves 72-30 * (66/24) teeth each orbit.

    The output rings moves 72-30 * (66/24) * (18/66) for each revolution of the sun

    Simplifying we get : 42*18/24 = 31.5:1
    Bill

  15. #35
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    Jan 2009
    Posts
    81
    Nice! Thanks Back to the drawingboard then

  16. #36
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    Jan 2008
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    30
    Quote Originally Posted by RICHARD ZASTROW View Post
    As an alternative, "google" Howimat. This concept is ball driven like a ballscrew in the round.

    Dick Z
    I poked around the DetlevHofmann site, and while they mention the Howimat drives, there is almost no info. They do mention a patent but I couldn't find it. I was wondering if anyone has seen the patent, or knows where it is?

    Regards,
    Raymond

  17. #37
    Join Date
    Jan 2009
    Posts
    81
    Did just draw a 105:1 gearbox!
    The housing is 100mm diameter and 45 mm long.
    Attached Thumbnails Attached Thumbnails gear bearing.jpg   gear bearing2.jpg   housing.jpg  

  18. #38
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    Aug 2008
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    573
    Very nice
    Bill

  19. #39
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    Aug 2008
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    573
    Quote Originally Posted by BillTodd View Post
    The planet set orbits forward 18/66 teeth for each revolution of the sun

    The planet revolves (backwards) 66/24 times every orbit

    The output ring moves forward 72 teeth every orbit (imagine if the output gear was directly connected to the planet) and backwards 30 teeth each revolution of the planet (imagine the planet stationary).

    So, the output rings moves 72-30 * (66/24) teeth each orbit.

    The output rings moves 72-30 * (66/24) * (18/66) for each revolution of the sun

    Simplifying we get : 42*18/24 = 31.5:1

    Hang on. I've made a cock-up here(parenthesis missing).



    [edit] still wrong
    Bill

  20. #40
    Join Date
    Jan 2009
    Posts
    81
    In my last model i have:
    Ground: 72
    Sun: 12
    Planet: 30
    Output Planet: 24
    Output Ring: 66

    I just checked, it seem to move about 6,5 degrees in the same direction as the sun!

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