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IndustryArena Forum > CAM Software > Surfcam > 3 Axis Finishing
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  1. #1
    Join Date
    Aug 2005
    Posts
    21

    3 Axis Finishing

    When i do a 3 axis finish with anything under .005 in the stock to leave section. I get a buch of rapid moves and messed up tool paths is their a fix for this?

  2. #2
    Join Date
    Apr 2006
    Posts
    3498
    have u registered the software?

  3. #3
    Join Date
    Aug 2005
    Posts
    21
    yes

  4. #4
    Join Date
    Apr 2006
    Posts
    3498
    Why then u not talked to Surfcam staff directly?

  5. #5
    Join Date
    Aug 2005
    Posts
    21
    cause i didnt update maintenence yet

  6. #6
    Join Date
    Apr 2006
    Posts
    3498
    No problem... the staff there is very co-operative ... if u have any trouble call them they will help u

  7. #7
    Join Date
    Aug 2005
    Posts
    21
    wont i get charged for calling wothout a maintenence contract

  8. #8
    Join Date
    Apr 2006
    Posts
    3498
    hmmm...i dont think so... ur quiry is very simple...they will solve within minute

  9. #9
    Join Date
    Sep 2005
    Posts
    28
    Jamesr, can you post a sample file with this problem?
    Are you talking about Z-finish or other function ?
    Give more detailes and we will help.

  10. #10
    Join Date
    Aug 2005
    Posts
    21
    yes it is z-finish i zipped up the post so you can backplot to see the tool path also included part file
    Attached Files Attached Files

  11. #11
    Join Date
    Apr 2003
    Posts
    637
    Just looked at your file and I’m not getting what you are, odd. When I do the Z level finish it works fine and I’m not seeing any difference in what I imputed from what you have imputed in the cutting parameters. Have you tried to reprogram it using all program defaults? I’ve seen Surfcam give strange results on occasion but have restarted Surfcam and the problems went away.

  12. #12
    Join Date
    Apr 2003
    Posts
    637
    After some playing around this afternoon I managed to make it work somewhat. I’m not sure what’s going on but the operation that you created goes crazy in my system as if the walls are under cut, creating a lot of extra moves. It also took forever to regenerate. It shouldn’t matter but the surface normals (arrows) were flipped inside on some surfaces. I changed these to face outward on all the surfaces and it worked fine, only took a few seconds to generate. Like I said it shouldn’t matter when using Z finish but apparently it did on this model. I had to restart Surfcam once to make it behave properly after trying different scenarios (It kept ignoring the boundaries until I restarted). This is a good example of why shops are turning away from Surfcam. This program needs a major overhaul and Surfware is so slow to respond to any suggestions.

  13. #13
    Join Date
    Nov 2005
    Posts
    89
    check "maximum feed between"

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