Originally Posted by
mmoe
I would recommend Vortex tools for router bits. They are some of the best I've used and they aren't that much more in cost once you factor in longevity. Cheap bits will have an adverse impact on the quality of the cut for sure.
I'm cutting a bunch of solid body guitars (strat style) and the results I get for pockets etc. are as close to perfect as you could hope for. I always leave a .5mm allowance for a clean-up pass and I always climb mill, even though for most wood working applications I prefer to conventional mill. When climb milling in wood, especially with smaller diameter bits like 1/8", I find you have to drop your feedrates from the recommended a little, so the calculator is a little less useful than first hand experience. I run 1/4" bits at 15,000 rpms and 1200mm/min for the clean up pass, while nearly double that at 2000mm/min for roughing. In 1/8" bits, I run them at 1500mm/min at 1/4" deep for roughing passes, followed by 1000mm/min for cleanup passes up to 1/2". I'm not sure where you got a 1" long flute, but that's just too long for a 1/8" bit in my opinion. If you need 1" of flute, you should go up to a 1/4" bit and then clean the corners out by hand or by a "rest machining" or "pencil trace" to sharpen only the corners up with the 1/8" bit afterwards.
Also, it looks like you don't have any sort of lead in? I don't know how specific you can be with Vectric, but I like to do what's called a tangental lead in with a 45 degree entry. In this style, the bit moves for approx. 2mm or 3mm at a 45 degree angle from the part edge, then moves around a 3mm-6mm arc until it becomes tangent to the part edge. I then overlap the exit so that there isn't that little nub left at the entry/exit point, usually a 3mm overlap unless the specific pocket is too small. The larger the lead in arc radius and the better the overlap, the more minimal the entry/exit will be, so I go as big as I can within the constraints of the geometry. Using this lead-in and lead out strategy, you can't identify where the start and stop of the cut was, even by feel. I would also try to start/end in the middle of a straight section rather than right where a straight line meets up with an arc, but that's a smaller issue than getting the overlap and entry arc in the end (the overlap would just follow the arc in this case until it exits).