Sorry, I was unclear as well. The paint is still on the casting. I intend to sand and repaint later though. I really have no clue how one goes about repainting a mill but I've heard stripping all the way adds a lot of work because there is a tonne of bondo on the castings.
I bought a carbide scraper from Hand Scraping Tools . I did enough scraping that I consider the carbide worthwhile, but you have to make sure you have the equipment to sharpen it.
One mistake I made was getting only a single blade. Get at least one spare because you need different edges for different stages of scraping.
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As I mentioned earlier, I wanted to do something minor to the gibs and then see if I could get a more reliable error measurement.
The most basic way to fix the gibs is sanding them against something flat. Almost anything will do, I used a piece of glass and a sheet of 400 grit wet/dry sandpaper.
This was a very simple job and if you compare the contact now to the original gib the difference is incredible. I didn't spend as much time as I could have, but make sure you leave a few bumps to hold oil.
I also figured I might as well give the straightedge a go as well. The g0704 comes with milling marks left in the ways (for oil retention) but they are still fairly sharp out of the box. I just took a few swipes with 400 grit for fun.
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Before I focus on correcting the alignment errors in my g0704 it is a good idea to understand what errors can be present in a mill.
Accuracy is often quoted (or even measured) as a single number, but that is very simplistic. Almost all accuracy tests only measure a very small subset of the total possible errors.
Here is an official "Parametric Errors of a Three Axis Machine" chart, there are 7 errors per axis for a total of 21:
It isn't actually as complicated as the picture looks (Each axis has x,y,z, roll, pitch, yaw and linear error) but I've made a quick diagram for the most common errors.
Table sag tends to be the largest error because of the design of most hobby mills. When you move the table all the way to one end, it has tremendous leverage on the saddle and if there is any looseness in the gibs the center of the table will lift. You also start cutting at an angle; this is a pretty nasty error and very hard to eliminate.
I've coined the term wedge table because it exists on my mill. This is actually axis perpendicularity (or Z error in the X axis).
A wedge saddle also exists on my mill. It does not actually cause any error because you can tramm the column to match.
Table twist is fairly straightforward.
Axis perpendicularity is also fairly straightforward. Some axis perpendicularity errors are easily fixed (column tram) whereas others are a result of machine geometry (x/y perpendicularity).
Table roll is kinda like table twist just in a different axis.
Note that if all the sliding surfaces of a machine are perfectly flat, parallel and perpendicular where they should be the machine will have no errors. If you can verify that the alignments in the machine are correct there is no need to measure the resulting errors (or lack of errors).
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Because the ground surfaces (aka the dovetail ways) all appear to be relatively true, I will assume they are perfect until proven otherwise. Scraping the ways will be a tremendous amount of work and I would probably need both a larger surface plate and a larger straight-edge.
To start, I will focus primarily on measuring table sag by putting an indicator on the table and sliding the table back and forth.
Table sag is basically an easy way to measure any looseness/poor fits in the mill. Here is a comparison of the errors before and after lapping the gibs:
- Flex: 0.003" -> 0.001"
- Table Sag (2" from ends): 0.002"->0.0015"
- Sag (At end of travel): 0.004"->0.002"
It was fairly easy to feel the difference when adjusting the gibs as well. Before it was either loose or locked whereas now there is more of a sweet spot.
Right now the flex still left in the machine still masks any other errors so I will start scraping.
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The idea behind scraping is to cover a reference surface with a very thin layer of ink. You then rub the workpiece against the ink and it will transfer only to the points that touch. You want as much contact as possible between the two surfaces so you scrape off the high spots (where the ink has transfered) and repeat.
The first surface I will be scraping is the bottom of the saddle. I have chosen to start by scraping to a surface plate since that is easiest to spot off.
This is the saddle in its original state. Consider that all the forces the mill is under are being transfered only by the inked points. The rest of the iron is pretty much just hanging around.
A bit of scraping, there still isn't that much contact but now the entire surface has high spots instead of just two corners.
Getting closer. The process slows down a lot as you get further along because there is so much more material to remove per step.
And done for now. This surface has not yet been finished but I am putting that off for later.