i do design work in solid works if any one knows of anyone looking for a designing in SW guitars let me know,
i do design work in solid works if any one knows of anyone looking for a designing in SW guitars let me know,
I'm not looking for a designer... but if you're interested in checking out my CAD/CAM guitars, please check out my website.
Thanks,
kozmguitars.com
I have several guitar design i did on solid works if any one want's to see what i have let me know ..
koz,
Very good, art and tech.
Why don't you post some pics of your models?
OK then, here's a few.
You can find more at my website.
BB3 - Awe Naturale. Mahogany in the middel, chambered ash on the outsides.
Back view
The same guitar as above, awhile back, still on the CNC table.
The MT4 - Mutated Tele
Arched Wave, AW5
Arched Wave, AW6
Thanks for taking a look! Check out KOZM Guitars for more photos and details.
Jeff (aka Johnny501)
Jeff,
I've seen your stuff before here and on the OLF - Fan-f-in-tastic work!!! I hope you'll let me pick your brain regarding SW when I get into trouble.
My comment was actually directed at the OP who's trying to sell his work.
i want to learn to do it look at the attach.
Read and learn all you can about "boundary surfaces". This is probably the most powerful, and intuitive method of creating and controlling complex surfaces.
Play around and experiment with some simple curves and splines. First start with 2 parallel sketch planes, and see how far you can push Solidworks until the boundary surfaces don't connect up.
Then try additional sketches - in parallel planes, and not-so-parallel planes. Then try creating some curves that connect the first set of sketches.
Basically, you can create "fabric" surfaces from "open" splines, and linking them together.
You can create "tubes" from closed splines.
In essence, my guitar body consist of "fabric" surfaces on the front and back, and one or more "tubes" that define the edges.
After you generate some test surfaces, try "knitting" them together with the "knit" function. If you can get all of your surfaces to knit up nicely, you'll be prompted to "make solid"... in which case you now have a regular solid body that you can begin to bore holes, make pockets, add bosses, etc.
Sorry I don't have more time to elaborate. Look for some tutorials. Try to make them break. When you do, figure out what caused it to break. This usually tells you the limits of the tool; something you're bound to encounter if you pursue aggressive designs.
If I get some time in the weeks ahead, maybe I'll make a video.
Good luck!
Let me know if you have specific questions. Jpegs are always helpful!
Jeff (aka Johnny501)
KOZM Guitars
Hi Johnny.
I'm looking to create some real models using Solidworks. Could you tell me what CAM software you use, or what do you recommend? I do a lot of product design and 3D rendering Flickr: willusher's Photostream but not a lot of machining.
Hope you can help.
Cheers,
Will
Will,
I'm using VisualMill. It was bundled with my ShopSabre CNC router.
Although I've watched other people use programs like MasterCam and SurfCam, this is the first CAM program I've ever used. It's the basic version, and it's served me well so far. There's a few things that it DOESN'T do, but from what I've heard, the "pro" version offers more functionality.
I checked out your Flickr files. Nice stuff. Do you work for an ID firm?
Johnny 501
KOZM Guitars
Thanks for the reply. I just looked up VisualMill and it seems to integrate with with Solidworks OK. I only want to get a small desktop machine at the moment.
I'm a self employed product designer. A lot of work I can't show on there which is why there's a lot of 3D rendering but hopefully will be allowed to put it up soon.