I have a model that is too faceted. I can use the smoothing function, but it is already about as smooth as it can be with the number of facets it has.
I'd like to select the mesh and just have a vertice added in the middle of each edge to increase the mesh density. Is there any way to do this?
My other option would be to convert it to a NURBS surface, but it seems I can't smooth a NURBS surface.
Any ideas? I've searched the help data and googled with no luck.
Thanks!
-Jeff