I'm hoping someone can help educate me on this one -
I don't do a lot of 3D milling, so maybe I just don't understand all the nuances of some of the strategies.
Here's a really simple mold part.
My thought was that I should be able to use a roughing routine to handle all the flats. I know that I COULD use a finishing routine after that, but I'm asking why I need one. I'd like to be able to run a 3/8" flat cutter, and use 1 intermediate step to get close to the fillets. Then switch to an 1/8" ballnose to go clean up the corner fillets.
The question is.... why do I end up carving trenches with my 1/8" ballnose? It cuts just exactly the way that it looks in simulation. I would hope that advanced rough should be able to get me down to the flats. Am I missing something really basic?
I can't see where Advanced rough should be leaving anything for a finishing pass.
Many thanks in advance -
Todd